
Pierre-Felix Breton is senior software designer and lighting consultant specialized in the field of physically based and artistic lighting simulation. His professional background includes electrical engineering, computer programming and theatrical lighting.
Currently employed by Autodesk Media and Entertainment he participates into the creation of products such as Autodesk 3ds Max and Revit where he focuses on the integration of the mental ray rendering engine as well as daylight simulation technologies.
Pierre-Felix also consults regularly on various design projects as a technical coordinator, software trainer, simulation specialist or tools programmer where he is involved in the entire lighting design and specification process.
Among recent projects, he worked on the validation of 3ds Max Design for daylight simulations, the realization of the Scottish Parliament Building, the New-York Times Building, the Washington Air-Force Memorial and the“virtual luminaires” catalogue of ERCO.


