Detailed descriptions of my Lightfair 2012 classes!

As previously posted, I will host two sessions at Lightfair 2012. Below is the official description for each one. If you do plan to attend, feel free to drop me a line via my contact form with ideas and topics you want me to cover in those classes, its always good to get fresh ideas [...]

Meet me at Lightfair 2012

I will be presenting at Lightfair 2012 about two topics: Autodesk Revit and 3ds Max Design for Lighting and Daylighting simulation (Monday all day) Challenges associated with Weather-Based Annual Daylight Simulations (Tuesday a.m.) The official Lightfair 2012 schedule can be found here

Set Layers by Revit Category and Family

Run this script on freshly imported Revit models via FBX.  It will move all objects on a Layer that corresponds to the Category and Family as illustrated. This script is not a plugin and does not save data in the scene.  You only need to run it once a while. The FBX import/link or 3ds [...]

Meet me at Autodesk University 2011

I will be presenting two sessions at Autodesk University 2011: Fine-Tune Your Autodesk® Revit® Models for Autodesk 3ds Max® Class handout here Stump the Autodesk® 3ds Max® Champions

Linear color & HDRI workflows at Autodesk University 2010

I will be teaching a class on color management, linear color and HDRI workflows at AU 2010. Autodesk University 2010: Color Management and Linear Color Workflow

mental ray in 3ds Max at a glance

I recently wrote a document for Autodesk about the typical steps around the usage of mental ray in 3ds Max for architectural visualization workflows. I thought I would share it here since it may benefit many 3ds Max users, especially beginners. My goal was to create a document where the main features of 3ds Max [...]

Lightfair 2009 lecture: High Dynamic Range Imaging for Lighting Design Applications

Hand Out Document (PDF – 1.5Mb) HDRI and Photography With today’s typical hardware, it is not possible to capture a lighting design project in a single shot and get it represented accurately on screen “as-is”.  Accurately meaning “how the eye perceived the project at the time the photo was taken”.  Typical digital display devices cannot [...]

Validation of 3ds Max Design’s Daylighting tools

I am proud to say that the daylight simulation tools in 3ds Max Design 2009 (and beyond) has been validated by the National Research Council of Canada. I have participated in the process and contributed to the authoring of the following paper: 3ds Max Design Exposure Validation (pdf – 5835Kb) – which describes the process [...]