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	<title>Pierre-Felix Breton &#187; AutoCAD</title>
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	<description>Lighting &#38; Daylight Simulation, Visualization</description>
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		<title>Scene Explorer Tweaks for File Linked Data</title>
		<link>http://www.pfbreton.com/2011/11/material-name-and-layername-columns-in-scene-explorer/</link>
		<comments>http://www.pfbreton.com/2011/11/material-name-and-layername-columns-in-scene-explorer/#comments</comments>
		<pubDate>Sun, 20 Nov 2011 10:58:11 +0000</pubDate>
		<dc:creator>Pierre-Felix Breton</dc:creator>
				<category><![CDATA[3ds Max Design Scripts & Tools Downloads]]></category>
		<category><![CDATA[Computer Graphics & CAD Tools]]></category>
		<category><![CDATA[In the News!]]></category>
		<category><![CDATA[3ds Max]]></category>
		<category><![CDATA[Architectural Visualization]]></category>
		<category><![CDATA[AutoCAD]]></category>
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		<category><![CDATA[MAXScript]]></category>
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		<guid isPermaLink="false">http://www.pfbreton.com/?p=418</guid>
		<description><![CDATA[Have you ever wanted to display the material and layer names of objects in the 3ds Max Scene Explorer? Or what about listing the type of object as well as its material name and type? This can be done with a relatively simple MAXScript that you must install  under the \Scripts\Startup directory of your 3ds [...]]]></description>
			<content:encoded><![CDATA[<p>Have you ever wanted to display the material and layer names of objects in the 3ds Max Scene Explorer?</p>
<p>Or what about listing the type of object as well as its material name and type?</p>

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<p>This can be done with a relatively simple MAXScript that you must install  under the \Scripts\Startup directory of your 3ds Max installation.</p>

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<p>By doing so, the script will execute each time 3ds Max is launched and will  instruct the Scene Explorer to fetch data about your objects and create new columns that you can drag and drop in place:</p>
<ul>
<li>Material Name</li>
<li>Material Type</li>
<li>Object Plugin Type</li>
<li>Layer Name</li>
</ul>
<p><a href="http://www.pfbreton.com/wordpress/wp-content/uploads/2011/11/scene.explorer.custom.columns1.ms" target="_blank">Save Target as&#8230; to download the MAXScript</a></p>
<p><a href="http://www.pfbreton.com/wordpress/wp-content/uploads/2011/11/FileLinkSceneExplorer.ini" target="_blank">Save Target as&#8230; to download the SceneExplorer.ini</a> file that you can load from the Tools &gt; Manage Scene Explorers dialog.</p>
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		<item>
		<title>Using Layer Filters for File Linking Complex Models</title>
		<link>http://www.pfbreton.com/2009/08/using-layer-filters-for-file-linking-complex-models/</link>
		<comments>http://www.pfbreton.com/2009/08/using-layer-filters-for-file-linking-complex-models/#comments</comments>
		<pubDate>Fri, 21 Aug 2009 02:29:18 +0000</pubDate>
		<dc:creator>Pierre-Felix Breton</dc:creator>
				<category><![CDATA[3ds Max Design Tips & Tricks]]></category>
		<category><![CDATA[Computer Graphics & CAD Tools]]></category>
		<category><![CDATA[3ds Max]]></category>
		<category><![CDATA[AutoCAD]]></category>

		<guid isPermaLink="false">http://www.pfbreton.com/?p=400</guid>
		<description><![CDATA[When you File Link a complex DWG model in 3ds Max, you might want to consider leveraging the Layers Filters feature from AutoCAD as well as the &#8220;skip frozen&#8221; layers from File Link. With a little bit of standardization, you can streamline your AutoCAD to 3ds Max workflow and gain efficiency. This video demonstrates how to [...]]]></description>
			<content:encoded><![CDATA[<p>When you File Link a complex DWG model in 3ds Max, you might want to consider leveraging the Layers Filters feature from AutoCAD as well as the &#8220;skip frozen&#8221; layers from File Link. With a little bit of standardization, you can streamline your AutoCAD to 3ds Max workflow and gain efficiency.</p>
<p>This video demonstrates how to do it:</p>
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