Posts Tagged ‘Photometry’

lighting analysis and translucent glazing

Here is a question that I see asked often:
We are trying to do a daylight analysis that includes some frosted glass or “kalwall” style skylights which diffuse the light into the space.  We can get the VLT (Visible Light Transmittance) values easy enough.  However, is there some way to accurately (or semi-accurately) account for the [...]

When photometric data goes wrong…

If you are doing lighting analysis with 3ds Max Design using photometric files there are a few things that can affect the results of your simulations to keep in mind.  Its not because someone gave you a photometric file (typically an *.ies file) that this is an ”accurate” one.
Always verify your data otherwise your project can go wrong [...]